As video games grew in mainstream popularity during the s, a "gamer" identity emerged around games marketed to an audience that was predominantly young, male and heterosexual.
The campaign was described as a backlash against the increasing racial, ethnic, and gender diversity in science fiction. Aleardo Zanghellini suggests that the martial arts terms have special significance to a Japanese audience, as an archetype of the gay male relationship in Japan includes same-sex love between samurai and their companions.
This archetypal pairing is referenced more often in older yaoi volumes - in modern yaoi, this pairing is often seen as already encompassed by seme and uke or simply unnecessary to address.
She related these attacks to harassment sent to a woman who criticized a Teen Titans cover and to a community manager of the Mighty No. Further incidents raised concerns about sexism in video gaming.
The campaign expanded to include renewed harassment of prominent   feminist media critic Anita Sarkeesianwho had previously been a target of online harassment due in part to her YouTube video series Tropes vs. Her fund-raising campaign and videos were met with hostility and harassment by some gamers.
The Guardian reported that both swatting attempts were coordinated through the " baphomet " subforum of 8chan.
After a number of game developers criticized Intel for this, arguing that it could have a chilling effect on free speech and that it amounted to supporting harassment, Intel apologized for appearing to take sides in the controversy   and resumed advertising on Gamasutra in mid-November.
In mid-October Brianna Wuanother independent game developer and co-founder of video game studio Giant Spacekatsaw her home address and other identifying information posted on 8chan as retaliation for mocking Gamergate.
Mizoguchi remarked that yaoi presents a far more gay-friendly depiction of Japanese society, which she contends is a form of activism among yaoi authors. Women was released on August 24,Sarkeesian received rape and death threats, and private information including her home address was leaked; she was compelled to flee her home.
Women in Video Gameswhich analyzes sexist stereotypes in video games. They also describe how initial organizers attempted to cultivate a palpable narrative for public consumption while internally focusing on personal grudges against Quinn and aggressive sexual imagery.
Other yaoi tend to depict a relationship that begins as non-consensual and evolves into a consensual relationship.
Writing in The New Yorker, Simon Parkin observed that Quinn was attacked while the male journalist who was falsely accused of reviewing her work favorably largely escaped, revealing the campaign as "a pretense to make further harassment of women in the industry permissible".
This spiritual bond and equal partnership overcomes the male-female power hierarchy. Wu then became the target of rape and death threats on Twitter and elsewhere. A May meeting in Washington D. These terms originated in martial arts: This led to the evacuation of the building and the surrounding neighborhood.
Stephen Colbert questioned why men like Kluwe had not been threatened by Gamergate, noting that the targets were almost entirely women. Anal sex is a prevalent theme in yaoi, as nearly all stories feature it in some way.
Women in Video Games project is devoted to female stereotypes in games. Commentators have decried the use of such terminology as dehumanizing, and said that discussions on Gamergate forums often center around those referred to as "Literally Who".
One quarter of the tweets sampled were produced by users new to Twitter, most of whom were pro-Gamergate. The seme usually pursues the uke, who often has softer, androgynous, feminine features with bigger eyes and a smaller build, and is often physically weaker than the seme. Sexism in video gaming Gamergate has been described as an expression of sexism and misogyny within gaming culture; its main themes are criticism of feminism and so-called "social justice warriors", who are perceived as a threat to traditional video games.
The irony comes from people who claim to be challenging the ethics of game journalists through patently unethical behavior. Women in Video Games video. Almost immediately her home address and phone number were posted online, leading to harassing letters and phone calls.
According to Hisako Miyoshi, vice editor-in-chief for Libre Publishingwhile earlier yaoi focused "more on the homosexual way of life from a realistic perspective", over time the genre has become less realistic and more comedic, and the stories are "simply for entertainment".
Akiko Mizoguchi describes its application to male-male stories as "misleading", but notes "it was the most commonly used term in the early s. Such scenes are often a plot device used to make the uke see the seme as more than just a good friend and typically result in the uke falling in love with the seme.
After contacting police, Wu fled her home with her husband, saying she would not allow the threats to intimidate her into silence. The move, while arising in the wake of the Gamergate harassment, was due to general issues of the harassment of women on the Internet.History and general terminology.
The genre currently known as Boy's Love, BL, or yaoi derives from two sources. Female authors writing for shōjo (girl's) manga magazines in the early s published stories featuring platonic relationships between young boys, which were known as tanbi (aesthetic) or shōnen ai (boy love).
In the late s  going into the s, women and. The Gamergate controversy stemmed from a harassment campaign conducted primarily through the use of the hashtag #GamerGate.
The controversy centered on issues of sexism and progressivism in video game culture. Gamergate is used as a blanket term for the controversy as well as for the harassment campaign and actions of those participating in it. In Augustthe harassment .Download